STEM a Handbook for Class 6th

Are you curious about how the world works? Do you dream of building robots, designing games, or creating amazing inventions? Then buckle up, because this exciting E-book is your launchpad into the incredible world of STEM.

What Sets This Handbook Apart?

Distinguishing itself from other publications, this handbook places a primary emphasis on the integration of STEM disciplines as its core principle. Unlike many conventional textbooks that focus solely on individual STEM subjects, each chapter in this book directly addresses the crucial integration of STEM fields.

What's Inside?

 Unit 1: Introduction to STEM Education

 Unit 2: Basics of Electronics and Components

 Unit 3: Hands-on Projects with STEM Starter Kit

 Unit 4: Introduction to Robotics and Mechanical Construction

 Unit 5: Programming and Game Block Development with Scratch

 Unit 6: Virtual Circuit Assembling Projects with Tinkercad Software

 Unit 7: GUI-Based LED Pattern and Running Light Projects

 Unit 8: Paper Circuit-based Based Projects

 Unit 9: Mechanics Based Projects

This book will help you:

1.) Develop critical thinking and problem-solving skills.

2.) Foster creativity and innovation.

3.) Gain a deeper understanding of STEM fields.

4.) Become an active and engaged learner.

5.) Prepare for a future filled with exciting possibilities.

Who Will Benefit from This Handbook?

This versatile resource caters to a diverse audience, making it suitable for:

1.) Robotics & AI Labs

2.) ATL Labs

3.) STEM Labs

4.) Vocational Labs

5.) Electronics Labs

6.) IOT Labs

Who Can Purchase this book?

1.) ATL/STEM Trainers
2.) Robotics Mentors
3.)Physics Teachers
4.) Computer Instructors
5.) Tech Enthusiasts
6.) Parents aspiring to nurture future innovators
7.) Science Enthusiasts


Bonus Features:

1.) Each unit comes with engaging activities and projects that make learning fun and interactive.

2.)You'll find  clear explanations and step-by-step instructions to guide you through every project.